SSR
Inari One [故郷に錦を飾るんでい!]

Inari One [故郷に錦を飾るんでい!]

イナリワン[故郷に錦を飾るんでい!]

Stamina
SSR
Server
JP server only (not yet in Global)
JP release
2025-12-11
Max level
Lv.50 (LB4)
Key Effect
Specialty Priority
+80
Key Effect
Hint Frequency
+80%
Key Effect
Mood Effect
+60%

Training Effects

Friendship Bonus +35%
Lv.1: +10%
Lv.25: +22%
Lv.30: +25%
Lv.35: +27%
Lv.40: +30%
Lv.45: +32%
Lv.50: +35%
Training Effectiveness +15%
Lv.1: +1%
Lv.25: +8%
Lv.30: +10%
Lv.35: +11%
Lv.40: +12%
Lv.45: +13%
Lv.50: +15%
Mood Effect +60%
Lv.1: +10%
Lv.25: +34%
Lv.30: +40%
Lv.35: +45%
Lv.40: +50%
Lv.45: +55%
Lv.50: +60%
Initial Friendship Gauge +30
Lv.1: +1
Lv.25: +1
Lv.30: +1
Lv.35: +1
Lv.40: +1
Lv.45: +15
Lv.50: +30
Specialty Priority +80
Lv.1: +5
Lv.25: +42
Lv.30: +50
Lv.35: +57
Lv.40: +65
Lv.45: +72
Lv.50: +80
Race Bonus +10%
Lv.1: +1%
Lv.25: +5%
Lv.30: +5%
Lv.35: +6%
Lv.40: +7%
Lv.45: +8%
Lv.50: +10%
Fan Bonus +15%
Lv.1: +1%
Lv.25: +10%
Lv.30: +10%
Lv.35: +11%
Lv.40: +12%
Lv.45: +13%
Lv.50: +15%
Hint Levels +3
Lv.1: +1
Lv.25: +1
Lv.30: +2
Lv.35: +2
Lv.40: +2
Lv.45: +3
Lv.50: +3
Hint Frequency +80%
Lv.1: +5%
Lv.25: +42%
Lv.30: +50%
Lv.35: +60%
Lv.40: +70%
Lv.45: +80%
Lv.50: +80%
Initial Stamina +25
Lv.1: +5
Lv.25: +5
Lv.30: +5
Lv.35: +10
Lv.40: +25
Lv.45: +25
Lv.50: +25

Values include the card's unique effect from the level it unlocks. Intermediate levels are interpolated the same way the game does.

Skills & Hints

Hurry Up!

If still going strong, slightly surge ahead in the early part of late-race. (Late, Long)

Event

Claw Forward

Moderately expend endurance to increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)

Event

Thorough Preparation

Betweener・If you're not in the front at a random point during the first half of the Middle Leg, your speed will increase

Event

Kyoto Racecourse ○

Moderately increase performance at Kyoto Racecourse.

Event

Right-Handed ○

Moderately increase performance on right-handed tracks.

Hint

Long Straightaways ○

Slightly increase velocity on a straight. (Long)

Hint

Late Surger Corners ○

Slightly increase velocity on a corner. (Late Surger)

Hint

Be Still

Slightly recover endurance when positioned midpack or further back upon approaching mid-race. (Late Surger)

Hint

Scramble

Moderately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)

Hint

Rising Heat

Slightly surge ahead when positioned midpack in the early part of late-race. (Medium/Long)

Hint

Bare Passion

Betweener/Chaser・If you directly competed for position on the Final Straight in a Showdown (追い比べ), then during the last 200 m of the race, you will get a slight speed boost

Hint

Surprise Attack

Medium/Long・At a random point during the first half of the Final Leg, if you're in the middle or the back of the pack, you will get a slight speed boost

Hint

Preliminary Preparation

Betweener・If you're not in the front at a random point during the first half of the Middle Leg, your speed will slightly increase

Hint

Unwavering Heart

Long・At a random point during the Middle Leg, your speed will slightly increase

Hint

Crucial Stage

Betweener・Long・If you're not in the front at a random point during the first quarter of the Final Leg, your acceleration will slightly increase

Hint

Training events(5 events)

Event names, choices and outcomes from GameTora. Events with conditions, random alternate outcomes or secret triggers are not listed.

Chain events· 3

  • 藁が導く縁
    Top Option
    Stamina +20 · Inari One bond +10
    Bottom Option
    Mood +1 · Stamina +10 · Power +10 · Inari One bond +5
  • 粋の魅せ方、魂で語れ
    Top Option
    Stamina +15 · Hurry Up! hint +1 · Inari One bond +10
    Bottom Option
    Energy +10 · Stamina +10 · Power +10 · Inari One bond +10
  • 熱き涙の理由
    Mood +1 · Energy +10 · Stamina +10 · Claw Forward hint +1 · Thorough Preparation hint +1 · Inari One bond +5

Random events· 2

  • Let's Tussle! Booyah!
    喧嘩だワッショイ
    Top Option
    Energy -5 · Power +15 · Inari One bond +5
    Bottom Option
    Mood +1 · Guts +5 · Inari One bond +5
  • Mikoshi, Heave Ho!
    神輿だワッショイ
    Top Option
    Skill points +15 · Inari One bond +5
    Bottom Option
    Kyoto Racecourse ○ hint +1 · Inari One bond +5