SSR
Mejiro Bright [春、来たれり]

Mejiro Bright [春、来たれり]

メジロブライト[春、来たれり]

Stamina
SSR
Server
JP server only (not yet in Global)
JP release
2025-03-11
Max level
Lv.50 (LB4)
Key Effect
Specialty Priority
+80
Key Effect
Hint Frequency
+50%
Key Effect
Friendship Bonus
+35%

Training Effects

Friendship Bonus +35%
Lv.1: +10%
Lv.25: +22%
Lv.30: +25%
Lv.35: +27%
Lv.40: +30%
Lv.45: +32%
Lv.50: +35%
Training Effectiveness +5%
Lv.1: +0%
Lv.25: +5%
Lv.30: +5%
Lv.35: +5%
Lv.40: +5%
Lv.45: +5%
Lv.50: +5%
Mood Effect +20%
Lv.1: +0%
Lv.25: +20%
Lv.30: +20%
Lv.35: +20%
Lv.40: +20%
Lv.45: +20%
Lv.50: +20%
Initial Friendship Gauge +25
Lv.1: +0
Lv.25: +20
Lv.30: +20
Lv.35: +21
Lv.40: +23
Lv.45: +25
Lv.50: +25
Specialty Priority +80
Lv.1: +5
Lv.25: +42
Lv.30: +50
Lv.35: +57
Lv.40: +65
Lv.45: +72
Lv.50: +80
Stamina Bonus +1
Lv.1: +0
Lv.25: +1
Lv.30: +1
Lv.35: +1
Lv.40: +1
Lv.45: +1
Lv.50: +1
Guts Bonus +1
Lv.1: +0
Lv.25: +1
Lv.30: +1
Lv.35: +1
Lv.40: +1
Lv.45: +1
Lv.50: +1
Skill Point Bonus +1
Lv.1: +0
Lv.25: +1
Lv.30: +1
Lv.35: +1
Lv.40: +1
Lv.45: +1
Lv.50: +1
Race Bonus +5%
Lv.1: +0%
Lv.25: +0%
Lv.30: +0%
Lv.35: +5%
Lv.40: +5%
Lv.45: +5%
Lv.50: +5%
Fan Bonus +15%
Lv.1: +0%
Lv.25: +0%
Lv.30: +0%
Lv.35: +10%
Lv.40: +15%
Lv.45: +15%
Lv.50: +15%
Hint Levels +3
Lv.1: +1
Lv.25: +1
Lv.30: +2
Lv.35: +2
Lv.40: +2
Lv.45: +2
Lv.50: +3
Hint Frequency +50%
Lv.1: +5%
Lv.25: +33%
Lv.30: +40%
Lv.35: +42%
Lv.40: +45%
Lv.45: +47%
Lv.50: +50%
Initial Guts +30
Lv.1: +0
Lv.25: +0
Lv.30: +0
Lv.35: +0
Lv.40: +0
Lv.45: +15
Lv.50: +30

Values include the card's unique effect from the level it unlocks. Intermediate levels are interpolated the same way the game does.

Skills & Hints

In One Fell Swoop

If still going strong, surge ahead in the early part of late-race. (Late, Long)

Event

Deep Breaths

Take a breather and slightly decrease fatigue mid-race. (Long)

Event

Spring Runner ○

Moderately increase performance in spring.

Hint

Long Straightaways ○

Slightly increase velocity on a straight. (Long)

Hint

Stamina Eater

Very slightly steal endurance from runners ahead when positioned toward the back mid-race. (Long)

Hint

Late Surger Straightaways ○

Slightly increase velocity on a straight. (Late Surger)

Hint

Be Still

Slightly recover endurance when positioned midpack or further back upon approaching mid-race. (Late Surger)

Hint

Scramble

Moderately expend endurance to slightly increase acceleration when positioned midpack or further back in the last spurt. (Late, Long)

Hint

Locked On

Slightly increase velocity when positioned toward the back upon approaching late-race. (Long)

Hint

Hurry Up!

If still going strong, slightly surge ahead in the early part of late-race. (Late, Long)

Hint

Fuse

During any Middle Leg straight, you will get a marginal speed boost and your stamina will slightly recover

Hint

Preliminary Preparation

Betweener・If you're not in the front at a random point during the first half of the Middle Leg, your speed will slightly increase

Hint

Fierce Struggle

Long・If you're in a last spurt at a random point during the first half of the Last Spurt, your speed will slightly increase

Hint

Training events(3 events)

Event names, choices and outcomes from GameTora. Events with conditions, random alternate outcomes or secret triggers are not listed.

Chain events· 1

  • 歩くような速さで
    Mood +1 · Stamina +40 · Guts +20 · In One Fell Swoop hint +2 · Mejiro Bright bond +15

Random events· 2

  • Slow and Leisurely
    のんびり、ゆったり。
    Top Option
    Stamina +15 · Guts +5 · Mejiro Bright bond +5
    Bottom Option
    Speed +15 · Power +5 · Mejiro Bright bond +5
  • Sure and Steady
    しっかり、じっくり。
    Top Option
    Energy +10 · Deep Breaths hint +1 · Mejiro Bright bond +5
    Bottom Option
    Wit +20 · Mejiro Bright bond +5