SSR
Yamanin Zephyr [浚いの風]

Yamanin Zephyr [浚いの風]

ヤマニンゼファー[浚いの風]

Speed
SSR
Server
JP server only (not yet in Global)
JP release
2024-03-29
Max level
Lv.50 (LB4)
Key Effect
Specialty Priority
+80
Key Effect
Mood Effect
+50%
Key Effect
Hint Frequency
+40%

Training Effects

Friendship Bonus +30%
Lv.1: +10%
Lv.25: +22%
Lv.30: +25%
Lv.35: +26%
Lv.40: +27%
Lv.45: +28%
Lv.50: +30%
Training Effectiveness +5%
Lv.1: +0%
Lv.25: +5%
Lv.30: +5%
Lv.35: +5%
Lv.40: +5%
Lv.45: +5%
Lv.50: +5%
Mood Effect +50%
Lv.1: +10%
Lv.25: +34%
Lv.30: +40%
Lv.35: +42%
Lv.40: +45%
Lv.45: +47%
Lv.50: +50%
Initial Friendship Gauge +30
Lv.1: +10
Lv.25: +22
Lv.30: +25
Lv.35: +26
Lv.40: +27
Lv.45: +28
Lv.50: +30
Specialty Priority +80
Lv.1: +5
Lv.25: +42
Lv.30: +50
Lv.35: +57
Lv.40: +65
Lv.45: +72
Lv.50: +80
Speed Bonus +2
Lv.1: +0
Lv.25: +0
Lv.30: +0
Lv.35: +0
Lv.40: +0
Lv.45: +1
Lv.50: +2
Race Bonus +5%
Lv.1: +0%
Lv.25: +1%
Lv.30: +1%
Lv.35: +2%
Lv.40: +3%
Lv.45: +5%
Lv.50: +5%
Fan Bonus +10%
Lv.1: +0%
Lv.25: +5%
Lv.30: +5%
Lv.35: +6%
Lv.40: +8%
Lv.45: +10%
Lv.50: +10%
Hint Levels +2
Lv.1: +0
Lv.25: +2
Lv.30: +2
Lv.35: +2
Lv.40: +2
Lv.45: +2
Lv.50: +2
Hint Frequency +40%
Lv.1: +0%
Lv.25: +30%
Lv.30: +30%
Lv.35: +33%
Lv.40: +36%
Lv.45: +40%
Lv.50: +40%
Initial Power +25
Lv.1: +0
Lv.25: +0
Lv.30: +0
Lv.35: +10
Lv.40: +25
Lv.45: +25
Lv.50: +25

Values include the card's unique effect from the level it unlocks. Intermediate levels are interpolated the same way the game does.

Skills & Hints

No Looking Back

Slightly increase velocity when positioned toward the front upon approaching late-race. (Mile)

Event

Reckless Charge

Increase velocity when positioned toward the front upon approaching late-race. (Mile)

Event

Aspire

Very slightly increase velocity for a medium duration when positioned 2nd or later and within 2 lengths of the lead just before late-race. (Pace Chaser)

Event

Prepared to Pass

Slightly increase ability to break out of the pack on the final corner. (Pace Chaser)

Hint

Productive Plan

Slightly widen the margin when positioned toward the front upon approaching mid-race. (Mile)

Hint

Pace Chaser Straightaways ○

Slightly increase velocity on a straight. (Pace Chaser)

Hint

Slipstream

Slightly decrease wind resistance when following directly behind another runner.

Hint

Head-On

Slightly increase acceleration when positioned toward the front in the early part of late-race. (Pace Chaser)

Hint

Graceful Gait

Slightly increase velocity mid-race. (Mile/Medium)

Hint

Training events(5 events)

Event names, choices and outcomes from GameTora. Events with conditions, random alternate outcomes or secret triggers are not listed.

Chain events· 3

  • 憧憬の風
    Energy +10 · Yamanin Zephyr bond +5
  • 本音を聞かせて
    Energy +10 · Speed +15 · No Looking Back hint +2 · Yamanin Zephyr bond +5
  • あなたの止まり木
    Energy +10 · Speed +25 · Power +10 · Reckless Charge hint +3 · Yamanin Zephyr bond +5

Random events· 2

  • Free and Unconstrained
    風は、自由
    Top Option
    Speed +10 · Guts +5 · Yamanin Zephyr bond +5
    Bottom Option
    Maximum Energy +4 · Yamanin Zephyr bond +5
  • A Gale that Blows Endlessly
    風は、果てなく
    Top Option
    Speed +3 · Power +3 · Guts +3 · Yamanin Zephyr bond +5
    Bottom Option
    Aspire hint +1 · Yamanin Zephyr bond +5