SR
Eishin Flash [5:00 a.m.—Right on Schedule]

Eishin Flash [5:00 a.m.—Right on Schedule]

エイシンフラッシュ[0500・定刻通り]

Speed
SR
Server
Released in Global
JP release
2021-02-24
Global release
2025-06-26
Max level
Lv.45 (LB4)
Key Effect
Mood Effect
+65%
Key Effect
Hint Frequency
+40%
Key Effect
Specialty Priority
+35

Training Effects

Friendship Bonus +20%
Lv.1: +10%
Lv.25: +15%
Lv.30: +16%
Lv.35: +18%
Lv.40: +20%
Lv.45: +20%
Training Effectiveness +5%
Lv.1: +0%
Lv.25: +0%
Lv.30: +1%
Lv.35: +3%
Lv.40: +5%
Lv.45: +5%
Mood Effect +65%
Lv.1: +10%
Lv.25: +55%
Lv.30: +57%
Lv.35: +60%
Lv.40: +62%
Lv.45: +65%
Initial Friendship Gauge +25
Lv.1: +0
Lv.25: +20
Lv.30: +21
Lv.35: +22
Lv.40: +23
Lv.45: +25
Specialty Priority +35
Lv.1: +0
Lv.25: +20
Lv.30: +25
Lv.35: +30
Lv.40: +35
Lv.45: +35
Speed Bonus +1
Lv.1: +0
Lv.25: +0
Lv.30: +0
Lv.35: +0
Lv.40: +0
Lv.45: +1
Race Bonus +5%
Lv.1: +0%
Lv.25: +5%
Lv.30: +5%
Lv.35: +5%
Lv.40: +5%
Lv.45: +5%
Hint Levels +2
Lv.1: +0
Lv.25: +2
Lv.30: +2
Lv.35: +2
Lv.40: +2
Lv.45: +2
Hint Frequency +40%
Lv.1: +0%
Lv.25: +30%
Lv.30: +32%
Lv.35: +35%
Lv.40: +37%
Lv.45: +40%

Values include the card's unique effect from the level it unlocks. Intermediate levels are interpolated the same way the game does.

Skills & Hints

Homestretch Haste

Slightly increase velocity in the last spurt.

Event

Target in Sight ○

Moderately increase performance when the favorite is using the same strategy.

Event

Standard Distance ○

Moderately increase performance over standard distances (multiples of 400m).

Hint

Straightaway Acceleration

Slightly increase acceleration on a straight.

Hint

Late Surger Straightaways ○

Slightly increase velocity on a straight. (Late Surger)

Hint

Late Surger Corners ○

Slightly increase velocity on a corner. (Late Surger)

Hint

Fighter

Slightly increase acceleration for a medium duration when trying to pass another runner. (Late Surger)

Hint

Training events(4 events)

Event names, choices and outcomes from GameTora. Events with conditions, random alternate outcomes or secret triggers are not listed.

Chain events· 2

  • A Good Manager
    良き管理者たるもの
    Maximum Energy +4 · Energy +10 · Mood +1
  • A Good Friend
    良き友人たるもの

Random events· 2

  • Unforeseen Lunch
    想定外のお昼
    Top Option
    Energy +15 · Eishin Flash bond +5
    Bottom Option
    Speed +5 · Guts +5 · Eishin Flash bond +5
  • Responding to the Unforeseen
    想定外への対応
    Top Option
    Guts +10 · Eishin Flash bond +5
    Bottom Option
    Target in Sight ○ hint +1 · Eishin Flash bond +5